R Heavy Tanks Soviet heavy tanks have good guns, are fast, and have strong armor; their frontal armor thickness makes them quite difficult to penetrate from the front unless weak-spots are targeted, and their sloping can lead to bounces even from high penetration guns. There are two lines: They tend to lose out in gun handling, accuracy, penetration, and Damage Per Minute compared to other heavy tanks, but their prolific alpha make them excellent at peek-a-boom and side-scraping fights. It’s a Lend-Lease British tank. Not weapon wise, but for crew training: It has an additional crew training modifier on top of its premium tank modifier, making it the best crew trainer in the game. The 6 pounder is quite capable of ripping apart same tier tanks in short order, and does ok vs most tier 6’s. It used to have access to the mm long gun or the KV-2’s mm. Then again, it used to have to fight the MAUS.
Fixes to Preferential Matchmaking
When will be the HD maps be released? Will they all maps come in the same time? We are working as hard as possible on the HD maps at the moment. A lot of the maps are in the final stage, where the map developers are working on finalising the maps and stabilising the codes. Some of them are still in the process.
Of course, when we release the HD maps, we will try to release as many maps as possible but we want to keep the quality of the map as high as possible.
I review the T/ and TVP VTU, the tier 7 and 8 Czechoslovakian medium tanks, with replays of tier 8 Overlord and Tier 9 Live Oaks battles. Many players find these tanks difficult to play due to the combination of weak armor and poor gun depression, so I discuss how to manage those deficiencies.
Vehicles with preferential status are likely to get matched into dual or single-tier battles, where their status combined with combat parameters does more harm than good. All-around vehicle rebalances on a vehicle-by-vehicle basis to improve their statistics combined with matchmaker rule revision. The underlying problem for these vehicles is too many battles versus Tier X.
The matchmaker rules revision is designed to better the experience for them, too. All of this was done on the Supertest and we believe we got the desired result. In terms of combat effectiveness, these special Premium vehicles are now much closer to non-preferential matchmaking ones. The Iterations The following changes were available on the Supertest: We also wanted to make minor changes, however, and this is where your feedback is vital. Now onto the more pressing issue for these vehicles:
World of Tanks official forum
Barring last-minute setbacks and disasters, version 1. Remember to leave a can of Red Bull on the mantelpiece for Plunky Claus and to update your drivers. They will relaunch with version 1.
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Gameplay[ edit ] Destiny gameplay Destiny’s style has been described as a first-person shooter that incorporates role-playing and MMO elements, but Bungie has avoided describing Destiny as a traditional MMO game. For instance, rather than players being able to communicate with all other players in the game or on a particular server — as is the case in many conventional MMO games — Destiny includes on-the-fly matchmaking that allows players to communicate only with other players with whom they are “matched” by the game.
To communicate with other players in the game world, players must use their respective console’s messaging system. A social space on Mercury was added with the House of Wolves expansion, but requires players to go undefeated in the Trials of Osiris Crucible mode in order to access it. Character progression and classes[ edit ] Players are able to improve their characters, referred to as Guardians, by gaining experience points EXP — when a set number of experience points are accumulated, the player’s character will “level up” and gain improved statistics which further enhance performance in battle.
Quests , including the “main scenario” quest line, are specific tasks given to the player by non-player characters which reward items and EXP. Completing main scenario quests progresses the overarching plot of the game. Destiny features three character classes. Each class has their own specific upgrades, perks, special abilities, and two sub-classes that allow the player to finely tune their individual characters to provide a different play style.
After choosing a class, players select one of three species for their character: Human, Awoken bluish-gray-skinned descendants of Humans , or Exo humanoid machines. They can then customize their character, such as changing its gender or skin color. A character’s species is only cosmetic and does not affect gameplay. Players can create two more characters to have a character of each class.
Artillery World Of Tanks Memes. Best Collection of Funny Artillery World Of Tanks Pictures
The Tiger II has passable armor for a tier 8 heavy tank since almost the bulk of its armor is concentrated on the upper glacis and turret front. Other areas suffer from the armor being concentrated in two main locations as the other areas are relatively weak for a tier 8 heavy tank, especially on the sides and rear. Fortunately for the Tiger II it has decent gun depression allowing it to hide its lower glacis and making it difficult for many tier 8 and under tanks that it faces to penetrate it reliably.
This guide for World of Tanks Tiger II weak spots breaks down the Tiger II into many armor zones with different thicknesses and angles associated with them. The index at the bottom of each picture describes a few abbreviations used and also the format in which the armor details are described in.
Unlike the Type 59, the T featured reduced armor and the mm gun. The design was developed in However, mass production of the Type 59 was started in , and the T .
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The reason this game sucks. Skills
As you can imagine, I recieved literally dozens of e-mails over last couple of months, inviting me to try War Thunder not only Ground Forces, just War Thunder in general. I resisted for quite some time, but about a month ago, I was like… fuck it, I should try it after all — and I got to try it today. Trying it is one thing, writing about it another matter. I still am not, but what the hell, right? Anyway, my reluctance obviously comes from my position. This is a World of Tanks blog.
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Dec 2, Trigger-king Love everything about this game, except for one detail. I genuinely enjoy competitive play, and this game is really enjoyable. I do not mind playing with people who are still learning in classic mode, it is actually fun to watch people get better over the course of a match. What bothers me is players who have really low credit scores due to going AFK. Now I occasionally play at work, and every so often I go afk for a minute or so.
It happens and in classic mode as long as an explanation is given no big deal.
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The most mass-produced tank of the Second World War and the ancestor of all modern Main Battle Tanks, the T was first introduced in and had a fantastic mix of firepower, armor protection and mobility that placed it far ahead of all other tanks at the time.
This past May saw us test changes to the KV Had they proven agreeable, they would have been applied to other preferential tanks. As the feedback and testing showed, the reason you take these tanks onto the battlefield or bring them into your Garage in the first place is their preferential status and unique characteristics. In response to your comments, we went back to the drawing board to work on another round of adjustments.
Here’s a look at where the current setup is falling short and how the upcoming changes address those areas. Tanks with preferential status are likely to get matched into two- or one-tier battles, where their status combined with combat parameters does more harm than good.
World Of Tanks Soviet Union / Characters
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World of Tanks is a team-based free MMO action game exclusively focused on the armored warfare in the midth century. Created by the strategy masterminds at , this is a shooter with a lot of tactical elements to be taken into consideration. Choose your tanks and enter epic battles! An.
To be exact, quite on the contrary. Average WR remained about the same changes within 0. Statistics were checked for LTs of tiers 7 and 8 in patch 9. There are two layers of 50 mm, meaning a sum of mm, as intended if Swedish Strv comes into the game, new sights and aiming mechanisms will have to be made for it the reticle is getting customized, it will be a full circle instead of separate dots Storm: Then it became 3 and suddenly everything became wrong?
Before we started with it, it was very bad in this regard. It all depends on a particular machine and is determined by the parameters of the class. There are grounds for hope that the recent reshuffle in WG will help solve these problems 9. We conduct separate studies since the last update. And the current — MM proposals are still without any foundations. For all possible statistic. And it is the same as the tanks of the same tier.